The city
Every plot on the map
One cell for every building in Town Brokers. The layout is dealt in your browser from a fixed seed, so a plot keeps its place from one load to the next and holds that same place on anybody else's screen. The counts it is dealt from are the sealed ones. Colour is the district, brightness is the tier. Hover to read a plot, click to open it in the inspector.
Hover a plot to read it. Click it to open it.
Use the arrow keys to move between plots and press Enter to open one in the inspector.
No plot carries that district and that tier together. Widen the filters to bring the field back.
Lowest tier up to highest
Reading the minted count from the collection.
Reading what the payroll keeps for each Tower.
Every cell you can click is one Tower of the city, carrying a district, a tier, and the floors that tier is born with. Those three tables are the sealed ones, counted from the trait table the contract was built from and printed in the rail beside the map. The order the cells sit in is this page's own work, fixed by a seed so the field never moves between loads.
Floors built on top of a Tower, and the rent standing against it, are the payroll's records, and this page reads them from the payroll rather than holding a copy. Ownership plot by plot needs an indexer, so this map names no holder. My inventory reads the Towers a connected wallet holds.